sync Pool for performance

Use sync.Pool to cache and reuse objects, reducing allocation overhead and garbage collection pressure.

Use sync.Pool to cache frequently allocated and freed objects, reducing garbage collection pressure by reusing instances instead of creating new ones. Define a sync.Pool variable and implement a New function that creates the object, then use Get() to retrieve it and Put() to return it after use.

var myPool = sync.Pool{
	New: func() interface{} {
		return &MyStruct{}
	},
}

func process() {
	obj := myPool.Get().(*MyStruct)
	// use obj
	myPool.Put(obj)
}