Use the golang.org/x/net/websocket package to handle WebSocket connections in Go.
package main
import (
"log"
"net/http"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
func handler(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
defer conn.Close()
for {
_, message, err := conn.ReadMessage()
if err != nil {
break
}
log.Printf("recv: %s", message)
err = conn.WriteMessage(websocket.TextMessage, message)
if err != nil {
break
}
}
}
func main() {
http.HandleFunc("/ws", handler)
http.ListenAndServe(":8080", nil)
}