How to Broadcast Messages to Multiple WebSocket Clients in Go

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Broadcast to multiple WebSocket clients in Go by iterating over a connection map and writing the message to each active socket.

Broadcast messages to multiple WebSocket clients by maintaining a map of connections and iterating through it to write data to each client.

var clients = make(map[*websocket.Conn]bool)

func broadcast(message []byte) {
    for client := range clients {
        err := client.WriteMessage(websocket.TextMessage, message)
        if err != nil {
            client.Close()
            delete(clients, client)
        }
    }
}